Game Balancing As a Service?
Game balancing is a concern in most multiplayer games. When players play together in the same session, nobody should have an unfair...
Our thoughts on Artificial Intelligence and how it relates to video games, simulations, business and programming.
Game Balancing As a Service?
Game Balancing Platform
WARNING: Your Tech Lead Might Not Know...
Using monte carlo simulations to estimate the value of a state
QA, bots, humans, and the in between
Redesigning Matchmaking with Intelligent Artificial Players
Testing Artificial Players: Strength
Blood & Honor: Decisive AI’s Latest Challenge
Partnering With Video Game Companies - The Fun Cousin in The Software Industry Family
Training AI for Video Games: Perfect in their Imperfection
The Impact of Artificial Players
Providing the right AI: Levels of Difficulty as a Service